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Feather of Softness

With the Feather of Softness you mine spawners. A normal spawner turns into spawner fragments, and fragments plus a filled Mobplate make your own spawner with that plate’s mob – for example for cows, sheep, zombies or spiders.

  • 16 uses. How many are left is shown in the feather’s description. The action bar also tells you after every break.
  • Every break that gives you something costs one use. You mine every other block with it like with an empty hand, and that costs nothing.
  • It falls apart on its last use.
  • It can’t be repaired – neither in the crafting table nor at an anvil.
  • Feathers don’t stack, because each one counts its own uses.

With the feather in your hand, a spawner breaks instantly.

Block Without the feather With the feather
Normal spawner as usual, only experience 4 spawner fragments and experience
Spawner from a Mobplate stays where it is you get it back, but no fragments
Trial spawner can’t be mined can’t be mined with the feather either
Anything else as usual like with an empty hand, costs no use
  • You only get fragments in Survival mode, and not during the intro. Your spawner from a Mobplate, on the other hand, comes back everywhere.
  • On other players’ islands you need the Build right for it. Where you aren’t allowed to break blocks, it doesn’t cost a use either.

8 spawner fragments around a filled Mobplate make a Mob Spawner with that plate’s mob at a crafting table. Eight fragments are two mined normal spawners.

Recipe: filled Mobplate (a cow here) in the middle, surrounded by 8 spawner fragments, makes a Mob Spawner

Filled Mobplate and 8 spawner fragments

  • Which mob is inside is shown in the first line of the spawner’s description.
  • Not every plate makes a spawner – the list is further down.
  • Older plates without a description fit the recipe too.
  • The recipe unlocks as soon as you have a spawner fragment in your inventory.
Spawner from a Mobplate Normal spawner
Mobs per round 2 4
Pause between rounds 20–60 seconds 10–40 seconds
Pauses once this many of its mobs are around it 4 6
Runs when a player is this close 16 blocks 16 blocks

So it manages about a third of a normal spawner.

  • Variant: The mobs come in the plate’s variant – a cold cow brings cold cows, a gold rabbit brings gold ones.
  • No matching ground needed: Cows don’t need grass, Mooshrooms don’t need mycelium.
  • Light: Animals appear in any light. Monsters appear during the day too, but not in bright light from torches or lamps.

An island holds at most 8 spawners from Mobplates, no matter who they belong to. Normal spawners don’t count. Once the limit is reached, you can’t place another one.

  • Only the feather mines it. Then you get the spawner back with its mob, but no fragments. Without the feather it stays where it is.
  • Explosions from creepers, TNT, beds and respawn anchors can’t harm it. Withers and Endermen can’t change it either.
  • Spawn eggs don’t change it: a cow spawner stays a cow spawner. Normal spawners still accept spawn eggs.

Mobs from the spawner give you no Mana and no quest progress, not even in biome and clan quests. That applies to:

  • Defeating them – even if they transform first, for example a zombie that turns into a Drowned in water.
  • Shearing sheep, Mooshrooms and Bogged from the spawner. Wool and mushrooms still drop as usual, though.
  • Breeding, as soon as one parent comes from the spawner. The offspring then counts as a spawner animal itself, across any number of generations.

Chicks from thrown eggs count as normal, even if the egg came from a chicken from the spawner.

Also:

  • If lightning strikes a pig from the spawner, it turns into a Zombified Piglin. That one drops nothing, though.
  • Silverfish from the spawner don’t crawl into stone.

There are 28 plates from 16 mobs:

Group Plates
Undead Zombie, Husk, Skeleton, Stray, Bogged, Parched
Spiders and small critters Spider, Cave Spider, Silverfish
Farm animals Cow, Pig and Chicken – each normal, cold and warm –, Sheep, Rabbit in 6 colours
Special Mooshroom (red and brown), Armadillo

A spawner delivers loot without end. That’s why it only exists for mobs whose loot you can easily get anyway – meat, leather, wool, feathers, bones, arrows, string and spider eyes. Among those that make no spawner:

  • Rare or strong loot: Blaze, Wither Skeleton, Enderman, Ghast, Witch
  • Bulk goods for redstone and tech: Slime and Creeper – creepers would blow up the island on top of that
  • Gold: Piglin, Piglin Brute, Zombified Piglin, Hoglin
  • Raids: Pillager, Vindicator, Evoker
  • Trading and work: Villager, Iron Golem, Sniffer
  • Breeze and Allay
  • Mounts, pets and water animals – such as horse, wolf, cat, bee, goat, frog, axolotl and squid
  • the Killer Bunny, because it attacks players
  • the plates of Warpetts and Forestlings

Boss mobs don’t have a plate at all.

  • You can trade feathers and spawner fragments in a ChestShop.
  • Spawners – normal ones and those from Mobplates – are blocked there.