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ChestShops

A ChestShop lets you trade with other players: a sign on a chest names the item, amount and price, and one click on the sign buys or sells. Payment is Ruby only – see Mana & Ruby. If you open an area of your island as a market, players from all over the network find it in the shop search and travel straight to you.

You want to Java Bedrock
Buy Right-click the sign Tap the sign
Sell Left-click the sign Hold the sign
Open the trade menu Sneak + right-click Sneak and tap

The trade menu shows the item and stock and has one button each for buying and selling. It’s mainly meant for touchscreens and only works while you’re within 8 blocks of the sign.

Line Example Meaning
1 Tom Who owns the shop
2 16 Amount per trade
3 B 16 : 10 S Prices in Ruby for the whole amount: B you buy here, S you sell here
4 Eichenstamm The item

If the sign only has B or only S, that’s all you can do there. A * after the item means it differs from the plain item – enchanted, renamed or worn, for example.

Signs show item names in the server’s default language, German. The search also understands English names.

A trade is always for the full amount on the sign.

  • When buying, the shop needs enough stock, and you need enough Ruby and room in your inventory.
  • When selling, you need exactly this item in your inventory or off-hand, the shop needs room and its owner enough Ruby. Armour you’re wearing doesn’t count.
  • You can’t trade at your own shop.
  • If a trade doesn’t go through, the chat tells you why, and nothing is booked. Only if it reports an “unclear” booking should you check your balance with /bal.
  • There’s no fee. The Ruby go straight from one account to the other.

/shop opens the shop menu. You also find it in your island’s /sky menu under Shops.

Button What it does
Search Type an item name in chat, at least 2 characters. English and German both work, and so do parts of words: “iron” finds iron ingots, iron ore …
Search the item in your hand Shows who trades the item in your main hand
All offers Every open offer in the network
Markets The open shop areas of all islands. One click travels there
My shops Your own shops on all islands, with stock and space
Shop areas This island’s areas, if you may manage them
Back to your own island Only while you’re out as a customer

The offer lists only show shops you can trade at right now. You can filter by Buy and Sell and sort by Cheap or New – when selling, whoever pays the most comes first.

Custom items are listed under their German names, even on an English client, and the search only finds them under those names.

One click on an offer opens Travel there? – one more click on Travel there and you’re on your way. You land right in front of the sign or at the market’s arrival point.

  • Your whole inventory travels with you. Ender chest and levels stay on each island.
  • Cooldown: 20 seconds between two trips.
  • You can’t set off if you took damage in the last 5 seconds, or while falling or gliding.
  • Sleeping islands aren’t woken up. You’ll read “This island is asleep right now” and try again later.
  • If a trip is cancelled, you stay where you are and nothing is missing.

To get back, use /shop home – no cooldown. If your island is asleep or you don’t have one, you go to the lobby.

If you have no access to the island, you arrive as a customer – even if you could otherwise watch there. With access – as a member, through your clan or friends – you’re not a customer and have your usual rights there.

As a customer you may As a customer you may not
Buy and sell at shop signs Break or place blocks, edit signs, harvest
Eat and drink – except the ominous bottle Open containers, including shop chests and the ender chest
Chat Use animals, residents, Warpetts, frames or vehicles
/shop, /bal, /msg, /r, /friend, /mail and /lobby Attack, throw projectiles, fish
Pick up your own items Drop items or pick up other people’s items
Fly, glide, use portals, leave the market by ender pearl or chorus fruit
  • You stay in the market. At the edge of the area you’re sent back (“The market ends here”). If you fall out at the bottom, you land at the arrival point again.
  • You’re safe. You take no damage, and mobs don’t attack you. If you do die, you keep your inventory and levels.
  • There’s no Mana here, and residents don’t talk to you.
  • If the market closes, you travel home automatically.
  • An island takes at most 10 customers at once. The last 4 player slots are kept for the owner and members.

The island owner and members with the Skill tree right can do this – the Manager template includes it. See Members & rights.

  1. Shops only stand in a shop area. Sign and container must be in the same area, open or closed.

  2. A chest, trapped chest, barrel or copper chest, waxed ones too. Put the item in it. A double chest counts with both halves.

  3. A wall or standing sign on the container, on top of it or below it. Hanging signs don’t work.

  4. Line 1 doesn’t matter, the server puts your name there. Line 2 is the amount, line 3 the price, line 4 the item. The chat confirms “Shop opened”.

The sign is waxed afterwards. To change anything, break it and put up a new one.

You write It means
B 10 Customers buy for 10 Ruby
S 5 Customers sell for 5 Ruby – you’re buying
B 10 : 5 S Both
B free or B 0 You give the item away

Upper and lower case and spaces don’t matter, and the letter may come before or after the number. Two prices are always separated by a colon – B 10 S 5 stays an ordinary sign.

  • Empty or ?: The first item in the container, exactly as it is there – with name, enchantments and durability. This is how you sell special items.
  • A name: Diamant, diamond or minecraft:diamond. This trades the plain item without enchantments.

If several items share a name, such as “nether bricks” or “music disc”, the chat gives you the exact names.

Line 2 Line 3 Line 4 It means
16 b16 oak log Customers buy 16 oak logs for 16 Ruby
1 S 40 : B 60 empty, enchanted sword in the chest Customers buy the sword for 60 Ruby and sell one exactly like it for 40
64 5 s ?, cobblestone in the chest You buy 64 cobblestone for 5 Ruby
  • Amount: 1 to 2,304 per trade. It must fit into the empty container and into an inventory once.
  • Price: 0 to 1,000,000 Ruby.
  • Number: 50 shops per player across the network, 200 per island.
  • Blocked items: Mana orbs, Mana Charges, Mana Blocks and Mana Shards, bedrock, command blocks, spawners and other technical blocks – also inside a shulker box or bundle. Mana Apples and plates are fine, see Mobplates.
  • No shop is possible: on a container where another player already has a shop, in a residents’ settlement, close to the world spawn and on a clan’s project chest. Open loot chests once first.
You want to How
See stock and space Right-click your sign, or /shop mine
Close the shop Left-click your sign
Restock or collect items Open the container
  • Opening the container is only for the shop owner, the island owner and the team – not for other members.
  • The island owner can remove someone else’s shop on their island with sneak + left-click.
  • Breaking the container closes all shops on it, and their signs turn back into ordinary signs. This only works if all the shops on it are yours or the island is yours.
  • Earnings: If you’re on the same island, you see every trade in chat right away. Otherwise a line appears the next time you enter an island: “Since your last visit: 12 sales, +192 Ruby.”
  • Buying from customers is paid from your own account. If you’re short of Ruby, the sale doesn’t go through and the customer keeps the items.

Shop blocks are protected: explosions, fire, pistons and mobs can’t harm them, and a sign stays up even if whatever holds it disappears. Hoppers may fill and empty your container. Only someone who may open a shop container can put a hopper under it or attach a chest to it.

A shop area is a box on your island: shops only stand inside it, and customers only move inside it. Creating one is free. The island owner and members with the Skill tree right can manage it.

  1. /shop areas → New area, then type the name in chat, 24 characters at most. The area starts as 3 × 3 around you and is closed at first.

  2. Stand on two opposite corners and click Corner 1 here and Corner 2 here. The height grows by itself: 4 blocks below the lower corner, 24 above the higher one.

  3. Stand on solid, harmless ground inside the area and click Arrival point here. This is where customers arrive. The direction you’re facing is kept – so look at your market.

  4. Click the Closed switch in the menu so it reads Open. This needs an arrival point first. Your market now appears in the shop search.

Show borders makes the edges light up for 10 seconds, only for you: green for open, orange for closed, plus a light blue column at the arrival point.

Open Closed
In the shop search and markets Yes No
Customers travel there Yes No
Who may trade Everyone Island owner, members, team and anyone who has a shop on the island

A friend who’s only visiting, or a spectator, can’t trade in a closed area. If you close a market, all customers in it travel home right away.

  • Size: 3 to 48 blocks wide and long.
  • Number: at most 3 areas per island. They may not overlap.
  • Place: only in the island world and without any blocks of your airship.
  • Shrinking: An area with shops may grow, but only shrink as far as all shop signs and containers stay inside.
  • Deleting only works once no shops are left in it.
Command What it does
/shop Shop menu. Also /shops, /sky shop
/shop search [term] Search offers on all islands. Also /shop find
/shop hand Who trades the item in your main hand?
/shop list All offers
/shop markets Open markets of all islands
/shop mine Your shops with stock and space. Also /shop my
/shop areas This island’s shop areas
/shop home Back to your own island
/shop help Help in chat