Mana & Ruby
MegaBuild.de has two currencies. Both work on all servers and are shown at the bottom right above your hunger bar – Ruby (red gem) above Mana (pink orb).
| Mana | Ruby | |
|---|---|---|
| Used for | Biomes in the skill tree, skipping quests, Forestling blessings | Trading between players and with AI residents |
| Starting balance | 1,000 | 500 |
| Sending | Not from your account – you can pass on Mana orbs | With /pay |
Earning Mana
Section titled “Earning Mana”| Source | Mana | Limit |
|---|---|---|
| Daily quests | 15–90 | three quests at a time |
| Weekly quest | 250–400 | one per week |
| Bonus quest | 120–180 | one per week |
| Biome quest | 25 per helper | owner and members of the island |
| Voting | 50 + 5 Ruby | none – every vote counts |
| Actions (see below) | mostly 1–8 | 150 a day |
| Mana ore | 3–5 Mana orbs | 200 a day |
| Mana Shards at the Furnace Golem | 1 per shard | 20 shards a day |
From actions
Section titled “From actions”Many activities have a chance to give Mana:
| Action | Chance | Mana |
|---|---|---|
| Mining ore | 8 % | 1–2 |
| Diamond, emerald or gold ore | 35 % | 2–4 |
| Defeating monsters | 15 % | 1–2 |
| Fishing | 10 % | 1–3 |
| Trading with villagers | 12 % | 1–2 |
| Taming an animal | 60 % | 4–8 |
| Breeding animals | 10 % | 1–2 |
| Shearing sheep | 12 % | 1 |
| Harvesting | 4 % | 1 |
| Enchanting | 35 % | 2–5 |
| Every 5 levels gained | 50 % | 1–3 |
| Defending against a raid | 100 % | 20–40 |
| Earning an advancement or achievement | 100 % | 3–8 |
| Wearing out a tool (200+ durability) | 25 % | 2–4 |
| Taking items out of a furnace | 5 % | 1 |
Advancements and achievements only give Mana the first time – no matter which island you’re on.
What doesn’t give Mana
Section titled “What doesn’t give Mana”- Anything outside Survival mode, and anything during the intro
- Blocks you placed yourself – such as ores, logs, melons or pumpkins
- Ore you mine without a pickaxe
- Monsters from spawners – including spawners from Mobplates –, spawn eggs, Mobplates or commands, even after they transform
- AFK fishing or fishing outside of open water
- Taming animals you bred yourself
- Levels you pick up again after dying
- Harvesting sugar cane, bamboo and cacti
Mana ore
Section titled “Mana ore”Mana ore is a block of its own with glowing pink veins in stone. You find it in the caves of main islands – 4 to 14 per main island. The starting island has none.
| Property | Value |
|---|---|
| Mining | Only with a pickaxe – every pickaxe takes about the same time |
| Yield | 3–5 Mana orbs, up to 20 with Fortune III, plus some XP |
| Daily limit | 200 Mana from Mana ore, separate from the limit for actions |
Mana ore survives explosions and can be pushed with pistons.
Mana orbs
Section titled “Mana orbs”Mana ore gives you Mana as orbs in your inventory; one orb is one Mana. They go into your account once you deposit them at a Furnace Golem – you build one yourself from a Mana Block, a furnace and a carved pumpkin. Orbs you mined yourself always go in completely, orbs from other players up to 100 a day.
You can also craft with orbs:
- Mana Charge from 9 orbs – can be broken back down
- Mana Block from 8 orbs around a Mana Charge – 17 Mana, the base of the Furnace Golem; it can’t be crafted back
- Mana Apple from 4 orbs around an apple – it confirms buying a blessing from the Forestlings and takes half the hearts of a mob you marked with a Mobplate
- Empty Mobplate from 8 orbs around a Pale Sherd – see Mobplates
Recipes and all the details are under Mana Items.
Spending Mana
Section titled “Spending Mana”- Biomes in the skill tree – from 100 Mana; the next biome on your starting path costs 125
- Skipping quests – see Quests, also as Swap a quest with trusted AI residents
- Forestling blessings – 20 to 40 Mana, see Forestlings
If you die in Survival mode, you keep your inventory and levels. In return you lose 5–15 Mana, but never more than 10 % of your balance. Below 10 Mana you lose nothing.
Below height 0 you die instantly. You wake up in your bed – or on the deck of your airship if you don’t have one.
Ruby is the currency for trading – between players and with the AI residents. Every new account starts with 500 Ruby – they’re there from your very first login.
- Earning more: 5 Ruby per vote, selling goods to AI residents (usually up to 10 Ruby a day) and rewards for bug reports and clips.
- Spending: At other players’ ChestShops, directly with
/pay– for example as payment for goods you trade among yourselves – and with AI residents for goods, orders and tasks (up to 40 Ruby a day). - Market fund: What you spend with residents goes into one shared fund for the whole network, and that fund pays for what residents buy from you. So no Ruby is created out of thin air – more on this.
- Forestlings never take Ruby; their blessings still cost Mana.
- Ruby can’t be bought with real money, and Mana and Ruby can’t be exchanged for each other.
Commands
Section titled “Commands”| Command | What it does |
|---|---|
/bal [player] |
Show your balance (also /balance, /money) |
/baltop [mana|ruby] [page] |
The richest players, 10 per page |
/pay <player> <amount> |
Send Ruby |
Sending Ruby
Section titled “Sending Ruby”- There’s no fee and no confirmation prompt – double-check the name first.
- You can also send to players who are currently offline.
- Amounts may use thousands separators:
1000,1.000and1,000all work. Decimals don’t. - Mana can’t be sent –
/pay … manais rejected. - New accounts can only pass on Ruby 24 hours after their first login and after 20 minutes of playtime. Receiving always works, and the message tells you how long is left. This also applies to purchases in a ChestShop. With AI residents, you can buy for up to 20 Ruby more than you’ve sold to them during that time.
Deleting your island
Section titled “Deleting your island”Your Mana and Ruby stay, and so do your quest progress, streak and achievements. Bought biomes, biome quests and favourites belong to the island, though, and are gone afterwards. You don’t get spent Mana back.
