For the complete documentation index, see llms.txt. This page is also available as Markdown.

Economy & Trading

Trading and the server-wide economy on MegaBuild.de – how resources become value, and value becomes progress.

Players, trading and community should feel alive on MegaBuild.de and gain more depth through server-native systems than typical off-the-shelf solutions offer.

What the economy is for

The economy is the link between what you produce and what you unlock:

1

You produce

Farms and generators supply resources.

Farming & Automation
2

You trade

Trading and the server-wide economy turn resources into value – with other players or through server-native systems.

3

You expand

That value funds island upgrades and unlocks.

Progression & Upgrades

Confirmed so far

  • Trading and a server-wide economy as a dedicated system

  • Perks that are meaningfully integrated into the main game – so no shortcuts that devalue progression

  • Economy and community are deliberately designed together

Community & Events

Ranks and shop

Ranks are available through the MegaBuild.de shop. What exactly they provide in Skyblock will be announced at launch.

Ranks

Worth knowing: shop purchases support the server and are paid with real money. According to the announcement, the intent is to integrate perks so they complement the main game rather than replace it.

Still open

Last updated